Inflict Wounds
1st-level Necromancy
Casting Time: 1 action
Range: Touch
Components: V, S
Duration: Instantaneous
A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.
Using a Higher-Level Spell Slot.
The damage increases by 2d10 for each spell slot level above 1.