Staggering Smite
4th-level Enchantment
| Casting Time: 1 bonus action (which you take immediately after hitting a creature with a Melee weapon or an {@variantrule Unarmed Strike | XPHB}) |
Range: Self
Components: V
Duration: Instantaneous
The target takes an extra 4d6 Psychic damage from the attack, and the target must succeed on a Wisdom saving throw or have the Stunned condition until the end of your next turn.
Using a Higher-Level Spell Slot.
The extra damage increases by 4d6 for each spell slot level above 4.